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Living Room Materials Project

This was my interior room project for my game shader development class. For this class I was assigned to add materials and textures to a provided room environment in unreal engine. I used the provided assets but changed the layout of the room and added some of my own models. I made all the textures using photoshop and substance suite. I modeled all the walls, floors, lamps, the round table, tea set, pastries, curtains, stair bookshelf, and tv stand, everything else was provided for me. During this process I learned a lot about shaders and I focused on creating master materials that could be instanced in effective ways. I wanted to make a cozy realistic environment with a lot of personality. I plan to add to this project and fill it with more models in the future.